Display Name = "サン・イリア"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["But, will it really go well..."])
      ShowText(["Sneaking into a dinner party where celebrities gather."])
      ShowTextAttributes(["chrom_fc2", 1, 0, 2])
      ShowText(["\\n<Chrome>"])
      ShowText(["It's all good!"])
      ShowText(["Just leave it to me, and think of it as being on a big ship!"])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I'm really anxious..."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["If we get caught, we'll deal with it then."])
      ShowText(["Now, let's go!"])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Earth4\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 857, 22, 58, 0, 0])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ConditionalBranch([1, 1169, 0, 1, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There's a sign on the door that says 'Fortune Telling House is Closed for the Night'..."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["There's no need for fortune-telling..."])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["How about asking for a way to infiltrate San Ilia Castle?"])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["If she's a skilled fortune-teller, she might see through our true identities."])
      ShowText(["It would be safer not to approach her recklessly..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1169, 0, 2, 0])
      ConditionalBranch([0, 2734, 1])
        ControlSwitches([2734, 2734, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["There's a sign on the door that says 'Fortune Telling House is Closed for the Night'..."])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["This seems to be Chrome's house in the monster realm..."])
        ShowText(["Suddenly, a concern has arisen."])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["This is the monster realm version of Chrome, but..."])
        ShowText(["What if she looks completely different from our Chrome?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["That might be possible."])
        ShowTextAttributes(["chrom_fc2", 0, 0, 2])
        ShowText(["\\n<Chrome>"])
        ShowText(["The other side is cute and pretty too"])
        ShowText(["I can only hope that it's Chrome-chan..."])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Well...let's go!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 846, 17, 48, 0, 0])
    PlayBGM(["RPG::BGM(@name=\"dungeon_obakeyasiki\", @volume=100, @pitch=100)"])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 6, 77, 0, 0])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka left his companions waiting outside and entered a house alone..."])
    ChangePlayerFollowers([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 29, 78, 0, 0])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 51, 16, 0, 0])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 82, 18, 0, 0])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 77, 37, 0, 0])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 35, 52, 0, 0])
    Empty([])

CommonEvent 67
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside dressed like this..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside dressed like this..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside dressed like this..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside dressed like this..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside dressed like this..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside dressed like this..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 22, 26, 0, 0])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside dressed like this..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside dressed like this..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside dressed like this..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside dressed like this..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside dressed like this..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside dressed like this..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ConditionalBranch([1, 1169, 0, 5, 1])
      ConditionalBranch([1, 1169, 0, 26, 2])
        ShowTextAttributes(["ruka_fc4", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["I can't go outside dressed like this..."])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
    TransferPlayer([0, 1, 237, 260, 2, 0])
    Empty([])

CommonEvent 82
Name = "明かり01"

  Page 0
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    Script(["mr = RPG::MoveRoute.new"])
    ScriptMore(["mr.repeat = false"])
    ScriptMore(["mr.list.unshift(RPG::MoveCommand.new(42,[70]))"])
    ScriptMore(["mr.list.unshift(RPG::MoveCommand.new(43,[1]))"])
    ScriptMore(["$game_map.events.each_value do |e|"])
    ScriptMore(["  if /^\\$ぼんやり明かり/i =~ e.character_name"])
    ScriptMore(["    e.force_move_route(mr)"])
    ScriptMore(["  end"])
    ScriptMore(["end"])
    TintScreen(["Tone(@red=20.0, @green=0.0, @blue=10.0, @gray=0.0)", 1, false])
    EraseEvent([])
    Empty([])

CommonEvent 84
Name = "明かり03"

  Page 0
    Empty([])

CommonEvent 85
Name = "明かり02"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ConditionalBranch([12, "get_character(0).starting == false"])
      Script(["@params = [0,0,rand(80),0,0]"])
      ScriptMore(["command_203"])
      ConditionalBranch([12, "get_character(0).x < 20"])
        FlashScreen(["Color(@red=255.0, @green=119.0, @blue=187.0, @alpha=17.0)", 60, true])
        Empty([])
      Else([])
        ConditionalBranch([12, "get_character(0).x < 40"])
          FlashScreen(["Color(@red=221.0, @green=221.0, @blue=0.0, @alpha=17.0)", 60, true])
          Empty([])
        Else([])
          ConditionalBranch([12, "get_character(0).x < 60"])
            FlashScreen(["Color(@red=255.0, @green=170.0, @blue=68.0, @alpha=17.0)", 60, true])
            Empty([])
          Else([])
            FlashScreen(["Color(@red=102.0, @green=221.0, @blue=17.0, @alpha=17.0)", 60, true])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Script(["wait(rand(30)+80)"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 87
Name = "明かり04"

  Page 0
    Empty([])

CommonEvent 88
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 89
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 90
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 91
Name = "明かり02"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 92
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 93
Name = "明かり01"

  Page 0
    Empty([])

CommonEvent 94
Name = "明かり03"

  Page 0
    Empty([])

CommonEvent 95
Name = "明かり04"

  Page 0
    Empty([])

CommonEvent 96
Name = "明かり04"

  Page 0
    Empty([])

CommonEvent 97
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 98
Name = "明かり01"

  Page 0
    Empty([])

CommonEvent 99
Name = "明かり03"

  Page 0
    Empty([])

CommonEvent 100
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 101
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    PlaySE(["RPG::SE(@name=\"Earth4\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 846, 24, 111, 0, 0])
    Empty([])

CommonEvent 103
Name = "明かり05"

  Page 0
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["Just west of here is the town of Monte Carlo."])
      ShowText(["If you go further west from there, you will reach the Sabasa Desert..."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["Needless to say, no one comes close to Sabasa."])
      ShowText(["No matter how many lives I have, it's not enough..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Leecubus>"])
        ShowText(["Just west of here is the town of Monte Carlo."])
        ShowText(["If you go further west from there, you will reach the Sabasa Desert..."])
        ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Leecubus>"])
        ShowText(["Needless to say, no one comes close to Sabasa."])
        ShowText(["No matter how many lives I have, it's not enough..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["It is said that Sabasa Castle has been fused with the Yosei Weapon."])
      ShowText(["When Hiruko-sama gets involved, I don't understand anymore..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["As soon as we entered the town, it suddenly turned to night...!?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It's the Eternal Night spell..."])
    ShowText(["This is probably the work of Minagi, who controls this city."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["And then, there is a sign of lewd monsters filling the entire city..."])
    ShowText(["This seems to be a city of succubi."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Now that you mention it..."])
    ShowText(["I feel like there's a sweet scent drifting in the air."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The sacred San Ilia is filled with the pleasures of succubi..."])
    ShowText(["What an unforgivable sight this is."])
    ConditionalBranch([4, 803, 0])
      ShowTextAttributes(["est_fc1", 1, 0, 2])
      ShowText(["\\n<Est>"])
      ShowText(["This is the city of succubi..."])
      ShowText(["Hehe, it's overflowing with joy, isn't it?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 825, 0])
      ShowTextAttributes(["tarsa_fc2", 0, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["It's always night..."])
      ShowText(["This city is really wonderful♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 531, 0])
      ShowTextAttributes(["saniria_fc2", 0, 0, 2])
      ShowText(["\\n<King of San Ilia>"])
      ShowText(["Has the flame of faith been extinguished from this land...?"])
      ShowText(["That aside, it's interesting that the architectural style has been inherited."])
      ConditionalBranch([4, 533, 0])
        ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
        ShowText(["\\n<Queen Grand Noah>"])
        ShowText(["The Pope is quite the scholar rather than a believer, isn't he?"])
        ShowText(["That means there will be many enemies..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I want to settle this before Minagi returns, but..."])
    ShowText(["It would be far too dangerous to recklessly storm the castle."])
    ShowTextAttributes(["sonia_fc1", 3, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["We need to come up with a plan to infiltrate somehow..."])
    ShowText(["So, gathering information at the tavern!?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's true..."])
    ShowText(["First, let's gather information about this town and the castle!"])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 4, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Tch, it seems like this won't be very interesting..."])
      ShowText(["When it's time to make a big scene, let me know."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["If we gather information, we might see a way to infiltrate."])
    ShowText(["First, let's start with the basics, gathering information――"])
    ControlVariables([1142, 1142, 0, 0, 38])
    ControlVariables([1169, 1169, 0, 0, 1])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lancubus>"])
    ShowText(["San Ilia Castle is a social venue for noble succubi..."])
    ShowText(["Only those with a pass or invitation can enter."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leecubus>"])
    ShowText(["If I diligently serve as a gatekeeper here..."])
    ShowText(["One day, I too will be able to enter this place..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    SetMoveRoute([106, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lancubus>"])
    ShowText(["San Ilia Castle is a social venue for noble succubi..."])
    ShowText(["Do you have an entrance permit or invitation?"])
    ConditionalBranch([1, 1169, 0, 3, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I don't have any kind of pass..."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["We shouldn't cause a commotion here."])
      ShowText(["As frustrating as it is, let's quietly withdraw for now."])
      SetMoveRoute([106, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1169, 0, 4, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I have an invitation, but I'm not ready for the banquet..."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Let's prepare our outfit before attending the banquet."])
      ShowText(["Alright, let's head to the armor shop!"])
      SetMoveRoute([106, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1169, 0, 5, 0])
      ShowTextAttributes(["chrom_fc2", 1, 0, 2])
      ShowText(["\\n<Chrome>"])
      ShowText(["Is this good enough...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Chrome showed the invitation!"])
      ShowText(["With a confident demeanor, she doesn't raise any suspicions..."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["This is Lady Chrome... welcome."])
      ShowText(["And your companions, please feel free to pass through."])
      SetMoveRoute([106, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ControlSwitches([2733, 2733, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 109
Name = "EV109"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["The master of Sabasa is the Bloodworm of the Six Ancestors..."])
      ShowText(["Just saying it is terrifying..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Elder Succubus>"])
        ShowText(["That doll seems to have rampaged across the world..."])
        ShowText(["It seems this San Ilia was the starting point of the attacks."])
        ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Elder Succubus>"])
        ShowText(["No wonder there were an outrageous number of victims."])
        ShowText(["If it weren't for Lady Minagi, we might have been annihilated..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["That Monster Star is the secret weapon of the Dark Goddess Army..."])
      ShowText(["Indeed, the Bloodworm is a terrifying being..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc2", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["When it comes to succubi living in this town..."])
      ShowText(["They would never abuse men."])
      ShowTextAttributes(["succubuses_fc2", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["You can't extract good essence from a man whose body and mind are weak."])
      ShowText(["The noble way of succubi is to bring happiness to men and receive their essence."])
      ShowTextAttributes(["succubuses_fc2", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["For us, human trafficking in the village of succubi is out of the question."])
      ShowText(["Those folks tarnish the name of succubi..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc2", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["Many of my companions lost their lives in the puppet's attack."])
        ShowText(["If it weren't for Lady Minagi, the casualties would have been even greater..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc2", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["I wonder if this city can manage without Lady Minagi."])
      ShowText(["The future of succubi is indeed bleak..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 111
Name = "EV111"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
      ShowText(["\\n<Noble Rose>"])
      ShowText(["I was forced to flee from Grangold, but..."])
      ShowText(["This city is much more wonderful, isn't it?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
        ShowText(["\\n<Noble Rose>"])
        ShowText(["To have this commotion in a place of exile from Grangold..."])
        ShowText(["Where else can I escape to?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["barakizoku_fc1", 2, 0, 2])
      ShowText(["\\n<Noble Rose>"])
      ShowText(["I've just realized that..."])
      ShowText(["It's quite difficult to live here since we can't photosynthesize..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 112
Name = "EV112"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["This monster city will not see the light of day."])
      ShowText(["Enjoy the endless night..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["According to rumors, it seems that Lady Morrigan has also passed away."])
        ShowText(["They say it was at the hands of the doll's leader, but is it true...?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["Following Lady Astaroth, Lady Morrigan, and even Lady Minagi..."])
      ShowText(["Those who support this monster city are dying one after another."])
      ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["I can only imagine the pain of Lady Lilith left behind."])
      ShowText(["I pray that her heart may find peace..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 113
Name = "EV113"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc4", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["There is a grand brothel in the underground of San Ilia Castle."])
      ShowText(["Of course, only those of high status can enter there."])
      ShowTextAttributes(["succubuses_fc4", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Both image play and costume play are as you wish."])
      ShowText(["It seems particularly popular to play as if you're violating a hero."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["There's a grand brothel under San Ilia Castle..."])
        ShowText(["It seems most top male courtesans have been killed and it's in a state of closure."])
        ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["I was never of a status to enter such a place anyway..."])
        ShowText(["It's sad to see the symbol of succubi culture being lost."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["With Lady Minagi's death, it feels like the soul of the city has been lost."])
      ShowText(["The grand brothel in the castle may never reopen again..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 114
Name = "EV114"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Monk Succubus>"])
      ShowText(["Despite appearances, this magical city is also well-armed."])
      ShowText(["Even if an army of angels attacks, we are fully prepared."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
        ShowText(["\\n<Monk Succubus>"])
        ShowText(["I never expected that it would be dolls attacking instead of angels..."])
        ShowText(["I certainly never imagined that."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
      ShowText(["\\n<Monk Succubus>"])
      ShowText(["It seems that the succubus who fought with Lady Minagi was from another world."])
      ShowText(["I wonder what kind of succubus it was..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 115
Name = "EV115"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
      ShowText(["\\n<Testarossa>"])
      ShowText(["Even such a lowly stall has its own charm..."])
      ShowText(["...Don't you think so?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["testarossa_fc1", 2, 0, 2])
        ShowText(["\\n<Testarossa>"])
        ShowText(["The owner of this stall has died in the dolls' attack."])
        ShowText(["It's sad to see the merchandise left as it is."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 116
Name = "EV116"

  Page 0
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lancubus>"])
    ShowText(["Welcome to the city of desire, San Ilia."])
    ShowText(["Where do you want to go...?"])
    Script(["unlimited_choices(11, [\"Go to an inn/tavern\","])
    ScriptMore(["\"Go to the weapon shop\",\"Go to the blacksmith\","])
    ScriptMore(["\"Go to the armor/accessories shop\",\"Go to the tool shop\","])
    ScriptMore(["\"Go to church\",\"Go to San Ilia Castle\","])
    ScriptMore(["\"Stop\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 845, 43, 42, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 845, 56, 23, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 845, 70, 29, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 845, 31, 54, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 845, 61, 40, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      TransferPlayer([0, 845, 61, 5, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 6, 0])
      TransferPlayer([0, 845, 40, 13, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 7, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 117
Name = "EV117"

  Page 0
    ShowTextAttributes(["nanccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Nancubus>"])
    ShowText(["The wandering succubus delivers local specialties from various places!"])
    ShowText(["Come on, buy something~♪"])
    ShopProcessing([0, 305, 0, 0, false])
    ShopItem([0, 320, 0, 0])
    ShopItem([0, 353, 0, 0])
    ShopItem([0, 354, 0, 0])
    ShopItem([0, 385, 0, 0])
    ShopItem([0, 404, 0, 0])
    ShopItem([0, 409, 0, 0])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
    ShowText(["\\n<Testarossa>"])
    ShowText(["It's a shame for this stall, whose owner has died, to just rot away like this."])
    ShowText(["I'll take care of you!"])
    ShopProcessing([0, 305, 0, 0, false])
    ShopItem([0, 320, 0, 0])
    ShopItem([0, 353, 0, 0])
    ShopItem([0, 354, 0, 0])
    ShopItem([0, 385, 0, 0])
    ShopItem([0, 404, 0, 0])
    ShopItem([0, 409, 0, 0])
    Empty([])

CommonEvent 118
Name = "EV118"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["When it comes to fashion in San Ilia, this is the place."])
      ShowText(["Armor? I think we might have some for sale?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["In this day and age, it's more about being armed than fashionable~."])
        ShowText(["Who knows when angels or dolls will attack again."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Many succubi are in mourning after Lady Minagi's passing."])
      ShowText(["Because of that, it seems plain outfits are selling well..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 119
Name = "EV119"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc3", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["This year's trending fashion is the adventurer style."])
      ShowText(["They say those who are serious even prepare weapons."])
      ShowTextAttributes(["succubuses_fc3", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["According to designer Rossa, it's influenced by the Second Great Monster Wars."])
      ShowText(["Fashion and the times are said to be deeply intertwined."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["On the day of the attack..."])
        ShowText(["Many of those who attended the banquet lost their lives, it seems."])
        ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["I never expected even designer Rossa would pass away..."])
        ShowText(["The future of the fashion world is looking bleak."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["I can't believe even Lady Minagi has passed away..."])
      ShowText(["What is going to happen to this magical city?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 120
Name = "EV120"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc2", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Are Apocalypse and the Second Great Monster Wars the same thing?"])
      ShowText(["That's what they call the current war with the angels, right?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc2", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["I understand that we're at war with the angels, but..."])
        ShowText(["What exactly are those dolls?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc2", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Lady Minagi fought to a standstill with a succubus from another world, right?"])
      ShowText(["That succubus is on the side of the angel army, isn't she...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 121
Name = "EV121"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["I've heard that there's a necromancer who is really popular right now."])
      ShowText(["It seems they summon spirits of ancestors and others to have conversations."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["It seems that famous celebrities and wealthy merchants also come here for consultations."])
      ShowText(["I want to have my fortune told by that spirit medium too~."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Leecubus>"])
        ShowText(["I've heard that the spirit medium, Lady Chrome, has also gone missing."])
        ShowText(["I wonder if she got caught up in the dolls' attack and lost her life..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["It's said that Lady Chrome lost her life in the dolls' attack, but..."])
      ShowText(["It seems there are reports of sightings from various places."])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["To think that the greatest spirit medium of the age is wandering as a ghost..."])
      ShowText(["It's quite ironic, isn't it?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 122
Name = "EV122"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["fenrir_fc1", 2, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["This city is really full of succubi."])
      ShowText(["The scent of succubi has numbed my nose..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["fenrir_fc1", 2, 0, 2])
        ShowText(["\\n<Fenrir>"])
        ShowText(["What were those dolls all about?"])
        ShowText(["I almost lost my life there..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["fenrir_fc1", 2, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["A city where the day never comes has just become a dark city."])
      ShowText(["This place might be coming to an end..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 123
Name = "EV123"

  Page 0
    ConditionalBranch([0, 2340, 0])
      ShowTextAttributes(["succubuses_fc3", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["You are a mysterious girl, aren't you?"])
      ShowText(["It's very... thrilling."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc3", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["You're really cute..."])
      ShowText(["Hey, do you want to spend an incredibly pleasurable night together?"])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I must decline!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["You're really cute..."])
        ShowText(["I want to spend the night, but I'm busy with the aftermath of the attack."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["You're really cute..."])
      ShowText(["I want to spend the night, but right now I'm in mourning for Lady Minagi."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 124
Name = "EV124"

  Page 0
    ConditionalBranch([0, 2340, 0])
      ShowTextAttributes(["succubuses_fc2", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Oh, what a cute girl."])
      ShowText(["Don't you want to see heaven with the best oral skills?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc2", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Hey, don't you want me to suck your..."])
      ShowText(["I'll take you to heaven with the best oral skills♪"])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Suck on this club!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc2", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["Somehow, I need to rebuild the house and take a break..."])
        ShowText(["I went through a terrible experience, but at least I'm alive."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc2", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["If the angel army attacked us in this situation..."])
      ShowText(["Without a doubt, this city is going to fall."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 125
Name = "EV125"

  Page 0
    ConditionalBranch([0, 2340, 0])
      ShowTextAttributes(["succubuses_fc4", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Oh, what a lovely girl..."])
      ShowText(["Would you like to do something naughty with me, big sister?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc4", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Oh, what a handsome boy..."])
      ShowText(["Would you like to do something naughty with me, big sister?"])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Just do it by yourself!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["I've lost many families and friends..."])
        ShowText(["How can I heal this scar in my heart?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["For a while, I'll refrain from anything naughty."])
      ShowText(["I will purify myself and pray for Lady Minagi's peaceful rest..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 126
Name = "EV126"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc3", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["This San Ilia is the land ruled by Lady Minagi..."])
      ShowText(["A city of endless night, filled with lust and temptation."])
      ShowTextAttributes(["succubuses_fc3", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Only nobles are allowed to enter the castle."])
      ShowText(["I want to someday be of a status that allows me to enter the castle..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["The castle is on high alert due to the doll attack."])
        ShowText(["It seems there will be no dinner parties or balls for a while..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Lady Minagi has passed away..."])
      ShowText(["This may be the end of the extravagant and luxurious noble culture..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 127
Name = "EV127"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["The residence of ordinary men is prohibited in this city."])
      ShowText(["Because it leads to various troubles..."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["It's not that the residence of human women is prohibited, but..."])
      ShowText(["Most human women tend to dislike succubi, so you hardly see them."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Lancubus>"])
        ShowText(["It seems the dolls have emerged from the castle's underground."])
        ShowText(["So, the guards in the underground are completely wiped out."])
        ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Lancubus>"])
        ShowText(["The male prostitutes in the grand brothel were also wiped out after their waiting room was attacked."])
        ShowText(["They really do terrible things..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["Lady Morrigan, Lady Astaroth, and Lady Minagi have all passed away..."])
      ShowText(["Is there no salvation for succubi?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 128
Name = "EV128"

  Page 0
    ConditionalBranch([0, 2340, 0])
      ShowTextAttributes(["succubuses_fc5", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Oh, what a lovely girl..."])
      ShowText(["Hey, want to try being sucked by me?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["succubuses_fc5", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["You're really wonderful..."])
      ShowText(["Hey, want to try being sucked by me?"])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I refuse!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["succubuses_fc5", 2, 0, 2])
        ShowText(["\\n<Succubus>"])
        ShowText(["What was that doll..."])
        ShowText(["It's the first time I've seen such a boring circus."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["succubuses_fc5", 2, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["In mourning for Minagi-sama, I'll refrain from naughty things for a while..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 129
Name = "EV129"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Monk Succubus>"])
      ShowText(["You seem strong."])
      ShowText(["Will you join me in my combat training?"])
      ShowTextAttributes(["sonia_fc2", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I'll smash this club into your face!"])
      ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
      ShowText(["\\n<Monk Succubus>"])
      ShowText(["H-Horrible..."])
      ShowText(["I wanted to practice my special training to deal with swords using my fists..."])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I'm sorry..."])
      ShowText(["I accidentally thought it was something lewd..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
        ShowText(["\\n<Monk Succubus>"])
        ShowText(["In the battle with the dolls, I realized my own immaturity."])
        ShowText(["I need to train more and become stronger!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["monk_sucubuss_fc1", 2, 0, 2])
      ShowText(["\\n<Monk Succubus>"])
      ShowText(["Even Lady Minagi lost her life in that battle..."])
      ShowText(["Isn't it meaningless for someone like me to improve?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 130
Name = "EV130"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["Grangold, Grand Noah, and even Yamatai..."])
      ShowText(["The angels' advance seems to be continuing all over the world."])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["Will this San Ilia also be ravaged by the angels..."])
      ShowText(["I'm so anxious that I can't even sleep at night."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Isn't it always night?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Elder Succubus>"])
        ShowText(["I can't believe even Lady Morrigan has passed away..."])
        ShowText(["She was such a friendly person who would even speak to those below her..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["esuccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["Rather than mourning for Lady Minagi..."])
      ShowText(["Everyone is sensing the end of the succubi as a species."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 131
Name = "EV131"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
      ShowText(["\\n<Medusa Lord>"])
      ShowText(["I occasionally visit this city to fully unwind."])
      ShowText(["Of course, replenishing essence too... hehe."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["l_medusa_fc1", 2, 0, 2])
        ShowText(["\\n<Medusa Lord>"])
        ShowText(["What was supposed to be a rare break turned into a terrible commotion."])
        ShowText(["I was almost carved up by dolls and then thrown into the waterway."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["l_medusa_fc1", 2, 0, 2])
      ShowText(["\\n<Medusa Lord>"])
      ShowText(["To think that a warrior like Lady Minagi has passed away..."])
      ShowText(["Is this great war truly so fierce?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 132
Name = "EV132"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["Outdoor essence extraction activities are prohibited."])
      ShowText(["If you want to do it, do it at an authorized facility... okay♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Lancubus>"])
        ShowText(["In times like this, when it's dark and gloomy..."])
        ShowText(["Why not come over and feel refreshed?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["Even in such a dark era... a succubus shouldn't have a gloomy face."])
      ShowText(["Now, indulge in the pleasures of this world while you're alive!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 133
Name = "EV133"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["I want to be a celebrity too..."])
      ShowText(["Attending the castle's dinner party and playing at the grand brothel... hehe."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["What do you think it takes to become a celebrity?"])
      ShowText(["In this era, to achieve great military feats against angels..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Leecubus>"])
        ShowText(["I can no longer talk about celebrities and banquets."])
        ShowText(["First and foremost, I must survive."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["In a world where even Minagi-sama has fallen in battle..."])
      ShowText(["What should a common succubus like me do?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 134
Name = "EV134"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Loccubus>"])
      ShowText(["It seems a simultaneous invasion operation by three nations is underway on the northern front."])
      ShowText(["The situation is finally taking on the color of total war..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Loccubus>"])
        ShowText(["Are those dolls a third force?"])
        ShowText(["I cannot comprehend in which direction this great war is heading..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Loccubus>"])
      ShowText(["Another giant star has fallen..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 135
Name = "EV135"

  Page 0
    ConditionalBranch([1, 1142, 0, 46, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["It feels like it's a lie that we're in the middle of a war right now."])
      ShowText(["This city seems so normal..."])
      ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["That's how it is in places far from the front lines."])
      ShowText(["It's only when the flames of war approach that reality hits us."])
      ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["You should evacuate while you still can."])
      ShowText(["When reality closes in, it's often too late..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 47, 1])
      ConditionalBranch([1, 1142, 0, 57, 2])
        ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Leecubus>"])
        ShowText(["Many of my friends died in the doll attack..."])
        ShowText(["Why did it come to this...?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 58, 1])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["It was an ally's attack that destroyed Grand Noah, right?"])
      ShowText(["Isn't this war just a total mess...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 136
Name = "EV136"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([444, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 137
Name = "EV137"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([19, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 138
Name = "EV138"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([31, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 139
Name = "EV139"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([21, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 140
Name = "EV140"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([328, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 141
Name = "EV141"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([8, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 142
Name = "EV142"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2510, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 143
Name = "EV143"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([92, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 144
Name = "EV144"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([92, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 145
Name = "EV145"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["In this town full of succubi..."])
    ShowText(["A human holds the rank of a top battle fucker..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["I-it's amazing, right... guh."])
    Empty([])
